GIANNA BÄRTSCH
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It needs to be endured, extended and savoured: silence. It is far more than emptiness, nothingness or a white sheet ofpaper. Silence is ...
When corporeal boundaries dissolve: A depth camera captures the player’s interaction with virtual reality and makes it visible by means of a point cloud. Visua...
Student portrait Natasha Sebben
For Natasha Sebben, game design first and foremost means telling stories. The game design student also lets her players be test...
Student portrait Denise Hohl
Graphic designer Denise Hohl wanted more than just to design. Doing Game Design allows her to programme games that are not only me...
An interview with game designer Tabea Iseli
“Cloud Chasers,” a game about the theme of migration from a child’s perspective, masterfully blends reality and fic...